feat:replace boost library with C++11 std library

This commit is contained in:
Livox-SDK
2020-04-01 20:53:55 +08:00
parent 559ffbf712
commit 47389056be
1936 changed files with 241862 additions and 60153 deletions
+552
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/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "apr_private.h"
#include "apr_general.h"
#include "apr_pools.h"
#include "apr_time.h"
#include "apr_hash.h"
#if APR_HAVE_STDLIB_H
#include <stdlib.h>
#endif
#if APR_HAVE_STRING_H
#include <string.h>
#endif
#if APR_POOL_DEBUG && APR_HAVE_STDIO_H
#include <stdio.h>
#endif
/*
* The internal form of a hash table.
*
* The table is an array indexed by the hash of the key; collisions
* are resolved by hanging a linked list of hash entries off each
* element of the array. Although this is a really simple design it
* isn't too bad given that pools have a low allocation overhead.
*/
typedef struct apr_hash_entry_t apr_hash_entry_t;
struct apr_hash_entry_t {
apr_hash_entry_t *next;
unsigned int hash;
const void *key;
apr_ssize_t klen;
const void *val;
};
/*
* Data structure for iterating through a hash table.
*
* We keep a pointer to the next hash entry here to allow the current
* hash entry to be freed or otherwise mangled between calls to
* apr_hash_next().
*/
struct apr_hash_index_t {
apr_hash_t *ht;
apr_hash_entry_t *this, *next;
unsigned int index;
};
/*
* The size of the array is always a power of two. We use the maximum
* index rather than the size so that we can use bitwise-AND for
* modular arithmetic.
* The count of hash entries may be greater depending on the chosen
* collision rate.
*/
struct apr_hash_t {
apr_pool_t *pool;
apr_hash_entry_t **array;
apr_hash_index_t iterator; /* For apr_hash_first(NULL, ...) */
unsigned int count, max, seed;
apr_hashfunc_t hash_func;
apr_hash_entry_t *free; /* List of recycled entries */
};
#define INITIAL_MAX 15 /* tunable == 2^n - 1 */
/*
* Hash creation functions.
*/
static apr_hash_entry_t **alloc_array(apr_hash_t *ht, unsigned int max)
{
return apr_pcalloc(ht->pool, sizeof(*ht->array) * (max + 1));
}
APR_DECLARE(apr_hash_t *) apr_hash_make(apr_pool_t *pool)
{
apr_hash_t *ht;
apr_time_t now = apr_time_now();
ht = apr_palloc(pool, sizeof(apr_hash_t));
ht->pool = pool;
ht->free = NULL;
ht->count = 0;
ht->max = INITIAL_MAX;
ht->seed = (unsigned int)((now >> 32) ^ now ^ (apr_uintptr_t)pool ^
(apr_uintptr_t)ht ^ (apr_uintptr_t)&now) - 1;
ht->array = alloc_array(ht, ht->max);
ht->hash_func = NULL;
return ht;
}
APR_DECLARE(apr_hash_t *) apr_hash_make_custom(apr_pool_t *pool,
apr_hashfunc_t hash_func)
{
apr_hash_t *ht = apr_hash_make(pool);
ht->hash_func = hash_func;
return ht;
}
/*
* Hash iteration functions.
*/
APR_DECLARE(apr_hash_index_t *) apr_hash_next(apr_hash_index_t *hi)
{
hi->this = hi->next;
while (!hi->this) {
if (hi->index > hi->ht->max)
return NULL;
hi->this = hi->ht->array[hi->index++];
}
hi->next = hi->this->next;
return hi;
}
APR_DECLARE(apr_hash_index_t *) apr_hash_first(apr_pool_t *p, apr_hash_t *ht)
{
apr_hash_index_t *hi;
if (p)
hi = apr_palloc(p, sizeof(*hi));
else
hi = &ht->iterator;
hi->ht = ht;
hi->index = 0;
hi->this = NULL;
hi->next = NULL;
return apr_hash_next(hi);
}
APR_DECLARE(void) apr_hash_this(apr_hash_index_t *hi,
const void **key,
apr_ssize_t *klen,
void **val)
{
if (key) *key = hi->this->key;
if (klen) *klen = hi->this->klen;
if (val) *val = (void *)hi->this->val;
}
APR_DECLARE(const void *) apr_hash_this_key(apr_hash_index_t *hi)
{
const void *key;
apr_hash_this(hi, &key, NULL, NULL);
return key;
}
APR_DECLARE(apr_ssize_t) apr_hash_this_key_len(apr_hash_index_t *hi)
{
apr_ssize_t klen;
apr_hash_this(hi, NULL, &klen, NULL);
return klen;
}
APR_DECLARE(void *) apr_hash_this_val(apr_hash_index_t *hi)
{
void *val;
apr_hash_this(hi, NULL, NULL, &val);
return val;
}
/*
* Expanding a hash table
*/
static void expand_array(apr_hash_t *ht)
{
apr_hash_index_t *hi;
apr_hash_entry_t **new_array;
unsigned int new_max;
new_max = ht->max * 2 + 1;
new_array = alloc_array(ht, new_max);
for (hi = apr_hash_first(NULL, ht); hi; hi = apr_hash_next(hi)) {
unsigned int i = hi->this->hash & new_max;
hi->this->next = new_array[i];
new_array[i] = hi->this;
}
ht->array = new_array;
ht->max = new_max;
}
static unsigned int hashfunc_default(const char *char_key, apr_ssize_t *klen,
unsigned int hash)
{
const unsigned char *key = (const unsigned char *)char_key;
const unsigned char *p;
apr_ssize_t i;
/*
* This is the popular `times 33' hash algorithm which is used by
* perl and also appears in Berkeley DB. This is one of the best
* known hash functions for strings because it is both computed
* very fast and distributes very well.
*
* The originator may be Dan Bernstein but the code in Berkeley DB
* cites Chris Torek as the source. The best citation I have found
* is "Chris Torek, Hash function for text in C, Usenet message
* <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich
* Salz's USENIX 1992 paper about INN which can be found at
* <http://citeseer.nj.nec.com/salz92internetnews.html>.
*
* The magic of number 33, i.e. why it works better than many other
* constants, prime or not, has never been adequately explained by
* anyone. So I try an explanation: if one experimentally tests all
* multipliers between 1 and 256 (as I did while writing a low-level
* data structure library some time ago) one detects that even
* numbers are not useable at all. The remaining 128 odd numbers
* (except for the number 1) work more or less all equally well.
* They all distribute in an acceptable way and this way fill a hash
* table with an average percent of approx. 86%.
*
* If one compares the chi^2 values of the variants (see
* Bob Jenkins ``Hashing Frequently Asked Questions'' at
* http://burtleburtle.net/bob/hash/hashfaq.html for a description
* of chi^2), the number 33 not even has the best value. But the
* number 33 and a few other equally good numbers like 17, 31, 63,
* 127 and 129 have nevertheless a great advantage to the remaining
* numbers in the large set of possible multipliers: their multiply
* operation can be replaced by a faster operation based on just one
* shift plus either a single addition or subtraction operation. And
* because a hash function has to both distribute good _and_ has to
* be very fast to compute, those few numbers should be preferred.
*
* -- Ralf S. Engelschall <rse@engelschall.com>
*/
if (*klen == APR_HASH_KEY_STRING) {
for (p = key; *p; p++) {
hash = hash * 33 + *p;
}
*klen = p - key;
}
else {
for (p = key, i = *klen; i; i--, p++) {
hash = hash * 33 + *p;
}
}
return hash;
}
APR_DECLARE_NONSTD(unsigned int) apr_hashfunc_default(const char *char_key,
apr_ssize_t *klen)
{
return hashfunc_default(char_key, klen, 0);
}
/*
* This is where we keep the details of the hash function and control
* the maximum collision rate.
*
* If val is non-NULL it creates and initializes a new hash entry if
* there isn't already one there; it returns an updatable pointer so
* that hash entries can be removed.
*/
static apr_hash_entry_t **find_entry(apr_hash_t *ht,
const void *key,
apr_ssize_t klen,
const void *val)
{
apr_hash_entry_t **hep, *he;
unsigned int hash;
if (ht->hash_func)
hash = ht->hash_func(key, &klen);
else
hash = hashfunc_default(key, &klen, ht->seed);
/* scan linked list */
for (hep = &ht->array[hash & ht->max], he = *hep;
he; hep = &he->next, he = *hep) {
if (he->hash == hash
&& he->klen == klen
&& memcmp(he->key, key, klen) == 0)
break;
}
if (he || !val)
return hep;
/* add a new entry for non-NULL values */
if ((he = ht->free) != NULL)
ht->free = he->next;
else
he = apr_palloc(ht->pool, sizeof(*he));
he->next = NULL;
he->hash = hash;
he->key = key;
he->klen = klen;
he->val = val;
*hep = he;
ht->count++;
return hep;
}
APR_DECLARE(apr_hash_t *) apr_hash_copy(apr_pool_t *pool,
const apr_hash_t *orig)
{
apr_hash_t *ht;
apr_hash_entry_t *new_vals;
unsigned int i, j;
ht = apr_palloc(pool, sizeof(apr_hash_t) +
sizeof(*ht->array) * (orig->max + 1) +
sizeof(apr_hash_entry_t) * orig->count);
ht->pool = pool;
ht->free = NULL;
ht->count = orig->count;
ht->max = orig->max;
ht->seed = orig->seed;
ht->hash_func = orig->hash_func;
ht->array = (apr_hash_entry_t **)((char *)ht + sizeof(apr_hash_t));
new_vals = (apr_hash_entry_t *)((char *)(ht) + sizeof(apr_hash_t) +
sizeof(*ht->array) * (orig->max + 1));
j = 0;
for (i = 0; i <= ht->max; i++) {
apr_hash_entry_t **new_entry = &(ht->array[i]);
apr_hash_entry_t *orig_entry = orig->array[i];
while (orig_entry) {
*new_entry = &new_vals[j++];
(*new_entry)->hash = orig_entry->hash;
(*new_entry)->key = orig_entry->key;
(*new_entry)->klen = orig_entry->klen;
(*new_entry)->val = orig_entry->val;
new_entry = &((*new_entry)->next);
orig_entry = orig_entry->next;
}
*new_entry = NULL;
}
return ht;
}
APR_DECLARE(void *) apr_hash_get(apr_hash_t *ht,
const void *key,
apr_ssize_t klen)
{
apr_hash_entry_t *he;
he = *find_entry(ht, key, klen, NULL);
if (he)
return (void *)he->val;
else
return NULL;
}
APR_DECLARE(void) apr_hash_set(apr_hash_t *ht,
const void *key,
apr_ssize_t klen,
const void *val)
{
apr_hash_entry_t **hep;
hep = find_entry(ht, key, klen, val);
if (*hep) {
if (!val) {
/* delete entry */
apr_hash_entry_t *old = *hep;
*hep = (*hep)->next;
old->next = ht->free;
ht->free = old;
--ht->count;
}
else {
/* replace entry */
(*hep)->val = val;
/* check that the collision rate isn't too high */
if (ht->count > ht->max) {
expand_array(ht);
}
}
}
/* else key not present and val==NULL */
}
APR_DECLARE(unsigned int) apr_hash_count(apr_hash_t *ht)
{
return ht->count;
}
APR_DECLARE(void) apr_hash_clear(apr_hash_t *ht)
{
apr_hash_index_t *hi;
for (hi = apr_hash_first(NULL, ht); hi; hi = apr_hash_next(hi))
apr_hash_set(ht, hi->this->key, hi->this->klen, NULL);
}
APR_DECLARE(apr_hash_t*) apr_hash_overlay(apr_pool_t *p,
const apr_hash_t *overlay,
const apr_hash_t *base)
{
return apr_hash_merge(p, overlay, base, NULL, NULL);
}
APR_DECLARE(apr_hash_t *) apr_hash_merge(apr_pool_t *p,
const apr_hash_t *overlay,
const apr_hash_t *base,
void * (*merger)(apr_pool_t *p,
const void *key,
apr_ssize_t klen,
const void *h1_val,
const void *h2_val,
const void *data),
const void *data)
{
apr_hash_t *res;
apr_hash_entry_t *new_vals = NULL;
apr_hash_entry_t *iter;
apr_hash_entry_t *ent;
unsigned int i, j, k, hash;
#if APR_POOL_DEBUG
/* we don't copy keys and values, so it's necessary that
* overlay->a.pool and base->a.pool have a life span at least
* as long as p
*/
if (!apr_pool_is_ancestor(overlay->pool, p)) {
fprintf(stderr,
"apr_hash_merge: overlay's pool is not an ancestor of p\n");
abort();
}
if (!apr_pool_is_ancestor(base->pool, p)) {
fprintf(stderr,
"apr_hash_merge: base's pool is not an ancestor of p\n");
abort();
}
#endif
res = apr_palloc(p, sizeof(apr_hash_t));
res->pool = p;
res->free = NULL;
res->hash_func = base->hash_func;
res->count = base->count;
res->max = (overlay->max > base->max) ? overlay->max : base->max;
if (base->count + overlay->count > res->max) {
res->max = res->max * 2 + 1;
}
res->seed = base->seed;
res->array = alloc_array(res, res->max);
if (base->count + overlay->count) {
new_vals = apr_palloc(p, sizeof(apr_hash_entry_t) *
(base->count + overlay->count));
}
j = 0;
for (k = 0; k <= base->max; k++) {
for (iter = base->array[k]; iter; iter = iter->next) {
i = iter->hash & res->max;
new_vals[j].klen = iter->klen;
new_vals[j].key = iter->key;
new_vals[j].val = iter->val;
new_vals[j].hash = iter->hash;
new_vals[j].next = res->array[i];
res->array[i] = &new_vals[j];
j++;
}
}
for (k = 0; k <= overlay->max; k++) {
for (iter = overlay->array[k]; iter; iter = iter->next) {
if (res->hash_func)
hash = res->hash_func(iter->key, &iter->klen);
else
hash = hashfunc_default(iter->key, &iter->klen, res->seed);
i = hash & res->max;
for (ent = res->array[i]; ent; ent = ent->next) {
if ((ent->klen == iter->klen) &&
(memcmp(ent->key, iter->key, iter->klen) == 0)) {
if (merger) {
ent->val = (*merger)(p, iter->key, iter->klen,
iter->val, ent->val, data);
}
else {
ent->val = iter->val;
}
break;
}
}
if (!ent) {
new_vals[j].klen = iter->klen;
new_vals[j].key = iter->key;
new_vals[j].val = iter->val;
new_vals[j].hash = hash;
new_vals[j].next = res->array[i];
res->array[i] = &new_vals[j];
res->count++;
j++;
}
}
}
return res;
}
/* This is basically the following...
* for every element in hash table {
* comp elemeny.key, element.value
* }
*
* Like with apr_table_do, the comp callback is called for each and every
* element of the hash table.
*/
APR_DECLARE(int) apr_hash_do(apr_hash_do_callback_fn_t *comp,
void *rec, const apr_hash_t *ht)
{
apr_hash_index_t hix;
apr_hash_index_t *hi;
int rv, dorv = 1;
hix.ht = (apr_hash_t *)ht;
hix.index = 0;
hix.this = NULL;
hix.next = NULL;
if ((hi = apr_hash_next(&hix))) {
/* Scan the entire table */
do {
rv = (*comp)(rec, hi->this->key, hi->this->klen, hi->this->val);
} while (rv && (hi = apr_hash_next(hi)));
if (rv == 0) {
dorv = 0;
}
}
return dorv;
}
APR_POOL_IMPLEMENT_ACCESSOR(hash)
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/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Modified to use APR and APR pools.
* TODO: Is malloc() better? Will long running skiplists grow too much?
* Keep the skiplist_alloc() and skiplist_free() until we know
* Yeah, if using pools it means some bogus cycles for checks
* (and an useless function call for skiplist_free) which we
* can removed if/when needed.
*/
#include "apr_skiplist.h"
typedef struct {
apr_skiplistnode **data;
size_t size, pos;
apr_pool_t *p;
} apr_skiplist_q;
struct apr_skiplist {
apr_skiplist_compare compare;
apr_skiplist_compare comparek;
int height;
int preheight;
size_t size;
apr_skiplistnode *top;
apr_skiplistnode *bottom;
/* These two are needed for appending */
apr_skiplistnode *topend;
apr_skiplistnode *bottomend;
apr_skiplist *index;
apr_array_header_t *memlist;
apr_skiplist_q nodes_q,
stack_q;
apr_pool_t *pool;
};
struct apr_skiplistnode {
void *data;
apr_skiplistnode *next;
apr_skiplistnode *prev;
apr_skiplistnode *down;
apr_skiplistnode *up;
apr_skiplistnode *previndex;
apr_skiplistnode *nextindex;
apr_skiplist *sl;
};
static int get_b_rand(void)
{
static int ph = 32; /* More bits than we will ever use */
static int randseq;
if (ph > 31) { /* Num bits in return of rand() */
ph = 0;
randseq = rand();
}
return randseq & (1 << ph++);
}
typedef struct {
size_t size;
apr_array_header_t *list;
} memlist_t;
typedef struct {
void *ptr;
char inuse;
} chunk_t;
APR_DECLARE(void *) apr_skiplist_alloc(apr_skiplist *sl, size_t size)
{
if (sl->pool) {
void *ptr;
int found_size = 0;
int i;
chunk_t *newchunk;
memlist_t *memlist = (memlist_t *)sl->memlist->elts;
for (i = 0; i < sl->memlist->nelts; i++) {
if (memlist->size == size) {
int j;
chunk_t *chunk = (chunk_t *)memlist->list->elts;
found_size = 1;
for (j = 0; j < memlist->list->nelts; j++) {
if (!chunk->inuse) {
chunk->inuse = 1;
return chunk->ptr;
}
chunk++;
}
break; /* no free of this size; punt */
}
memlist++;
}
/* no free chunks */
ptr = apr_palloc(sl->pool, size);
if (!ptr) {
return ptr;
}
/*
* is this a new sized chunk? If so, we need to create a new
* array of them. Otherwise, re-use what we already have.
*/
if (!found_size) {
memlist = apr_array_push(sl->memlist);
memlist->size = size;
memlist->list = apr_array_make(sl->pool, 20, sizeof(chunk_t));
}
newchunk = apr_array_push(memlist->list);
newchunk->ptr = ptr;
newchunk->inuse = 1;
return ptr;
}
else {
return malloc(size);
}
}
APR_DECLARE(void) apr_skiplist_free(apr_skiplist *sl, void *mem)
{
if (!sl->pool) {
free(mem);
}
else {
int i;
memlist_t *memlist = (memlist_t *)sl->memlist->elts;
for (i = 0; i < sl->memlist->nelts; i++) {
int j;
chunk_t *chunk = (chunk_t *)memlist->list->elts;
for (j = 0; j < memlist->list->nelts; j++) {
if (chunk->ptr == mem) {
chunk->inuse = 0;
return;
}
chunk++;
}
memlist++;
}
}
}
static apr_status_t skiplist_qpush(apr_skiplist_q *q, apr_skiplistnode *m)
{
if (q->pos >= q->size) {
apr_skiplistnode **data;
size_t size = (q->pos) ? q->pos * 2 : 32;
if (q->p) {
data = apr_palloc(q->p, size * sizeof(*data));
if (data) {
memcpy(data, q->data, q->pos * sizeof(*data));
}
}
else {
data = realloc(q->data, size * sizeof(*data));
}
if (!data) {
return APR_ENOMEM;
}
q->data = data;
q->size = size;
}
q->data[q->pos++] = m;
return APR_SUCCESS;
}
static APR_INLINE apr_skiplistnode *skiplist_qpop(apr_skiplist_q *q)
{
return (q->pos > 0) ? q->data[--q->pos] : NULL;
}
static APR_INLINE void skiplist_qclear(apr_skiplist_q *q)
{
q->pos = 0;
}
static apr_skiplistnode *skiplist_new_node(apr_skiplist *sl)
{
apr_skiplistnode *m = skiplist_qpop(&sl->nodes_q);
if (!m) {
if (sl->pool) {
m = apr_palloc(sl->pool, sizeof *m);
}
else {
m = malloc(sizeof *m);
}
}
return m;
}
static apr_status_t skiplist_put_node(apr_skiplist *sl, apr_skiplistnode *m)
{
return skiplist_qpush(&sl->nodes_q, m);
}
static apr_status_t skiplisti_init(apr_skiplist **s, apr_pool_t *p)
{
apr_skiplist *sl;
if (p) {
sl = apr_pcalloc(p, sizeof(apr_skiplist));
sl->memlist = apr_array_make(p, 20, sizeof(memlist_t));
sl->pool = sl->nodes_q.p = sl->stack_q.p = p;
}
else {
sl = calloc(1, sizeof(apr_skiplist));
if (!sl) {
return APR_ENOMEM;
}
}
*s = sl;
return APR_SUCCESS;
}
static int indexing_comp(void *a, void *b)
{
void *ac = (void *) (((apr_skiplist *) a)->compare);
void *bc = (void *) (((apr_skiplist *) b)->compare);
return ((ac < bc) ? -1 : ((ac > bc) ? 1 : 0));
}
static int indexing_compk(void *ac, void *b)
{
void *bc = (void *) (((apr_skiplist *) b)->compare);
return ((ac < bc) ? -1 : ((ac > bc) ? 1 : 0));
}
APR_DECLARE(apr_status_t) apr_skiplist_init(apr_skiplist **s, apr_pool_t *p)
{
apr_skiplist *sl;
skiplisti_init(s, p);
sl = *s;
skiplisti_init(&(sl->index), p);
apr_skiplist_set_compare(sl->index, indexing_comp, indexing_compk);
return APR_SUCCESS;
}
APR_DECLARE(void) apr_skiplist_set_compare(apr_skiplist *sl,
apr_skiplist_compare comp,
apr_skiplist_compare compk)
{
if (sl->compare && sl->comparek) {
apr_skiplist_add_index(sl, comp, compk);
}
else {
sl->compare = comp;
sl->comparek = compk;
}
}
APR_DECLARE(void) apr_skiplist_add_index(apr_skiplist *sl,
apr_skiplist_compare comp,
apr_skiplist_compare compk)
{
apr_skiplistnode *m;
apr_skiplist *ni;
int icount = 0;
apr_skiplist_find(sl->index, (void *)comp, &m);
if (m) {
return; /* Index already there! */
}
skiplisti_init(&ni, sl->pool);
apr_skiplist_set_compare(ni, comp, compk);
/* Build the new index... This can be expensive! */
m = apr_skiplist_insert(sl->index, ni);
while (m->prev) {
m = m->prev;
icount++;
}
for (m = apr_skiplist_getlist(sl); m; apr_skiplist_next(sl, &m)) {
int j = icount - 1;
apr_skiplistnode *nsln;
nsln = apr_skiplist_insert(ni, m->data);
/* skip from main index down list */
while (j > 0) {
m = m->nextindex;
j--;
}
/* insert this node in the indexlist after m */
nsln->nextindex = m->nextindex;
if (m->nextindex) {
m->nextindex->previndex = nsln;
}
nsln->previndex = m;
m->nextindex = nsln;
}
}
static int skiplisti_find_compare(apr_skiplist *sl, void *data,
apr_skiplistnode **ret,
apr_skiplist_compare comp,
int last)
{
int count = 0;
apr_skiplistnode *m, *found = NULL;
for (m = sl->top; m; count++) {
if (m->next) {
int compared = comp(data, m->next->data);
if (compared == 0) {
found = m = m->next;
if (!last) {
break;
}
continue;
}
if (compared > 0) {
m = m->next;
continue;
}
}
m = m->down;
}
if (found) {
while (found->down) {
found = found->down;
}
*ret = found;
}
else {
*ret = NULL;
}
return count;
}
static void *find_compare(apr_skiplist *sli, void *data,
apr_skiplistnode **iter,
apr_skiplist_compare comp,
int last)
{
apr_skiplistnode *m;
apr_skiplist *sl;
if (!comp) {
if (iter) {
*iter = NULL;
}
return NULL;
}
if (comp == sli->compare || !sli->index) {
sl = sli;
}
else {
apr_skiplist_find(sli->index, (void *)comp, &m);
if (!m) {
if (iter) {
*iter = NULL;
}
return NULL;
}
sl = (apr_skiplist *) m->data;
}
skiplisti_find_compare(sl, data, &m, sl->comparek, last);
if (iter) {
*iter = m;
}
return (m) ? m->data : NULL;
}
APR_DECLARE(void *) apr_skiplist_find_compare(apr_skiplist *sl, void *data,
apr_skiplistnode **iter,
apr_skiplist_compare comp)
{
return find_compare(sl, data, iter, comp, 0);
}
APR_DECLARE(void *) apr_skiplist_find(apr_skiplist *sl, void *data, apr_skiplistnode **iter)
{
return find_compare(sl, data, iter, sl->compare, 0);
}
APR_DECLARE(void *) apr_skiplist_last_compare(apr_skiplist *sl, void *data,
apr_skiplistnode **iter,
apr_skiplist_compare comp)
{
return find_compare(sl, data, iter, comp, 1);
}
APR_DECLARE(void *) apr_skiplist_last(apr_skiplist *sl, void *data,
apr_skiplistnode **iter)
{
return find_compare(sl, data, iter, sl->compare, 1);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_getlist(apr_skiplist *sl)
{
if (!sl->bottom) {
return NULL;
}
return sl->bottom->next;
}
APR_DECLARE(void *) apr_skiplist_next(apr_skiplist *sl, apr_skiplistnode **iter)
{
if (!*iter) {
return NULL;
}
*iter = (*iter)->next;
return (*iter) ? ((*iter)->data) : NULL;
}
APR_DECLARE(void *) apr_skiplist_previous(apr_skiplist *sl, apr_skiplistnode **iter)
{
if (!*iter) {
return NULL;
}
*iter = (*iter)->prev;
return (*iter) ? ((*iter)->data) : NULL;
}
APR_DECLARE(void *) apr_skiplist_element(apr_skiplistnode *iter)
{
return (iter) ? iter->data : NULL;
}
/* forward declared */
static int skiplisti_remove(apr_skiplist *sl, apr_skiplistnode *m,
apr_skiplist_freefunc myfree);
static APR_INLINE int skiplist_height(const apr_skiplist *sl)
{
/* Skiplists (even empty) always have a top node, although this
* implementation defers its creation until the first insert, or
* deletes it with the last remove. We want the real height here.
*/
return sl->height ? sl->height : 1;
}
static apr_skiplistnode *insert_compare(apr_skiplist *sl, void *data,
apr_skiplist_compare comp, int add,
apr_skiplist_freefunc myfree)
{
apr_skiplistnode *m, *p, *tmp, *ret = NULL;
int ch, top_nh, nh = 1;
ch = skiplist_height(sl);
if (sl->preheight) {
while (nh < sl->preheight && get_b_rand()) {
nh++;
}
}
else {
while (nh <= ch && get_b_rand()) {
nh++;
}
}
top_nh = nh;
/* Now we have in nh the height at which we wish to insert our new node,
* and in ch the current height: don't create skip paths to the inserted
* element until the walk down through the tree (which decrements ch)
* reaches nh. From there, any walk down pushes the current node on a
* stack (the node(s) after which we would insert) to pop back through
* for insertion later.
*/
m = sl->top;
while (m) {
/*
* To maintain stability, dups (compared == 0) must be added
* AFTER each other.
*/
if (m->next) {
int compared = comp(data, m->next->data);
if (compared == 0) {
if (!add) {
/* Keep the existing element(s) */
skiplist_qclear(&sl->stack_q);
return NULL;
}
if (add < 0) {
/* Remove this element and continue with the next node
* or the new top if the current one is also removed.
*/
apr_skiplistnode *top = sl->top;
skiplisti_remove(sl, m->next, myfree);
if (top != sl->top) {
m = sl->top;
skiplist_qclear(&sl->stack_q);
ch = skiplist_height(sl);
nh = top_nh;
}
continue;
}
}
if (compared >= 0) {
m = m->next;
continue;
}
}
if (ch <= nh) {
/* push on stack */
skiplist_qpush(&sl->stack_q, m);
}
m = m->down;
ch--;
}
/* Pop the stack and insert nodes */
p = NULL;
while ((m = skiplist_qpop(&sl->stack_q))) {
tmp = skiplist_new_node(sl);
tmp->next = m->next;
if (m->next) {
m->next->prev = tmp;
}
m->next = tmp;
tmp->prev = m;
tmp->up = NULL;
tmp->nextindex = tmp->previndex = NULL;
tmp->down = p;
if (p) {
p->up = tmp;
}
else {
/* This sets ret to the bottom-most node we are inserting */
ret = tmp;
}
tmp->data = data;
tmp->sl = sl;
p = tmp;
}
/* Now we are sure the node is inserted, grow our tree to 'nh' tall */
for (; sl->height < nh; sl->height++) {
m = skiplist_new_node(sl);
tmp = skiplist_new_node(sl);
m->up = m->prev = m->nextindex = m->previndex = NULL;
m->next = tmp;
m->down = sl->top;
m->data = NULL;
m->sl = sl;
if (sl->top) {
sl->top->up = m;
}
else {
sl->bottom = sl->bottomend = m;
}
sl->top = sl->topend = tmp->prev = m;
tmp->up = tmp->next = tmp->nextindex = tmp->previndex = NULL;
tmp->down = p;
tmp->data = data;
tmp->sl = sl;
if (p) {
p->up = tmp;
}
else {
/* This sets ret to the bottom-most node we are inserting */
ret = tmp;
}
p = tmp;
}
if (sl->index != NULL) {
/*
* this is a external insertion, we must insert into each index as
* well
*/
apr_skiplistnode *ni, *li;
li = ret;
for (p = apr_skiplist_getlist(sl->index); p; apr_skiplist_next(sl->index, &p)) {
apr_skiplist *sli = (apr_skiplist *)p->data;
ni = insert_compare(sli, ret->data, sli->compare, 1, NULL);
li->nextindex = ni;
ni->previndex = li;
li = ni;
}
}
sl->size++;
return ret;
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_insert_compare(apr_skiplist *sl, void *data,
apr_skiplist_compare comp)
{
if (!comp) {
return NULL;
}
return insert_compare(sl, data, comp, 0, NULL);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_insert(apr_skiplist *sl, void *data)
{
return apr_skiplist_insert_compare(sl, data, sl->compare);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_add_compare(apr_skiplist *sl, void *data,
apr_skiplist_compare comp)
{
if (!comp) {
return NULL;
}
return insert_compare(sl, data, comp, 1, NULL);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_add(apr_skiplist *sl, void *data)
{
return apr_skiplist_add_compare(sl, data, sl->compare);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_replace_compare(apr_skiplist *sl,
void *data, apr_skiplist_freefunc myfree,
apr_skiplist_compare comp)
{
if (!comp) {
return NULL;
}
return insert_compare(sl, data, comp, -1, myfree);
}
APR_DECLARE(apr_skiplistnode *) apr_skiplist_replace(apr_skiplist *sl,
void *data, apr_skiplist_freefunc myfree)
{
return apr_skiplist_replace_compare(sl, data, myfree, sl->compare);
}
#if 0
void skiplist_print_struct(apr_skiplist * sl, char *prefix)
{
apr_skiplistnode *p, *q;
fprintf(stderr, "Skiplist Structure (height: %d)\n", sl->height);
p = sl->bottom;
while (p) {
q = p;
fprintf(stderr, prefix);
while (q) {
fprintf(stderr, "%p ", q->data);
q = q->up;
}
fprintf(stderr, "\n");
p = p->next;
}
}
#endif
static int skiplisti_remove(apr_skiplist *sl, apr_skiplistnode *m,
apr_skiplist_freefunc myfree)
{
apr_skiplistnode *p;
if (!m) {
return 0;
}
if (m->nextindex) {
skiplisti_remove(m->nextindex->sl, m->nextindex, NULL);
}
while (m->up) {
m = m->up;
}
do {
p = m;
/* take me out of the list */
p->prev->next = p->next;
if (p->next) {
p->next->prev = p->prev;
}
m = m->down;
/* This only frees the actual data in the bottom one */
if (!m && myfree && p->data) {
myfree(p->data);
}
skiplist_put_node(sl, p);
} while (m);
sl->size--;
while (sl->top && sl->top->next == NULL) {
/* While the row is empty and we are not on the bottom row */
p = sl->top;
sl->top = sl->top->down;/* Move top down one */
if (sl->top) {
sl->top->up = NULL; /* Make it think its the top */
}
skiplist_put_node(sl, p);
sl->height--;
}
if (!sl->top) {
sl->bottom = sl->bottomend = NULL;
sl->topend = NULL;
}
return skiplist_height(sl);
}
APR_DECLARE(int) apr_skiplist_remove_node(apr_skiplist *sl,
apr_skiplistnode *iter,
apr_skiplist_freefunc myfree)
{
apr_skiplistnode *m = iter;
if (!m) {
return 0;
}
while (m->down) {
m = m->down;
}
while (m->previndex) {
m = m->previndex;
}
return skiplisti_remove(sl, m, myfree);
}
APR_DECLARE(int) apr_skiplist_remove_compare(apr_skiplist *sli,
void *data,
apr_skiplist_freefunc myfree, apr_skiplist_compare comp)
{
apr_skiplistnode *m;
apr_skiplist *sl;
if (!comp) {
return 0;
}
if (comp == sli->comparek || !sli->index) {
sl = sli;
}
else {
apr_skiplist_find(sli->index, (void *)comp, &m);
if (!m) {
return 0;
}
sl = (apr_skiplist *) m->data;
}
skiplisti_find_compare(sl, data, &m, comp, 0);
if (!m) {
return 0;
}
while (m->previndex) {
m = m->previndex;
}
return skiplisti_remove(sl, m, myfree);
}
APR_DECLARE(int) apr_skiplist_remove(apr_skiplist *sl, void *data, apr_skiplist_freefunc myfree)
{
return apr_skiplist_remove_compare(sl, data, myfree, sl->comparek);
}
APR_DECLARE(void) apr_skiplist_remove_all(apr_skiplist *sl, apr_skiplist_freefunc myfree)
{
/*
* This must remove even the place holder nodes (bottom though top)
* because we specify in the API that one can free the Skiplist after
* making this call without memory leaks
*/
apr_skiplistnode *m, *p, *u;
m = sl->bottom;
while (m) {
p = m->next;
if (myfree && p && p->data) {
myfree(p->data);
}
do {
u = m->up;
skiplist_put_node(sl, m);
m = u;
} while (m);
m = p;
}
sl->top = sl->bottom = NULL;
sl->topend = sl->bottomend = NULL;
sl->height = 0;
sl->size = 0;
}
APR_DECLARE(void *) apr_skiplist_pop(apr_skiplist *a, apr_skiplist_freefunc myfree)
{
apr_skiplistnode *sln;
void *data = NULL;
sln = apr_skiplist_getlist(a);
if (sln) {
data = sln->data;
skiplisti_remove(a, sln, myfree);
}
return data;
}
APR_DECLARE(void *) apr_skiplist_peek(apr_skiplist *a)
{
apr_skiplistnode *sln;
sln = apr_skiplist_getlist(a);
if (sln) {
return sln->data;
}
return NULL;
}
APR_DECLARE(size_t) apr_skiplist_size(const apr_skiplist *sl)
{
return sl->size;
}
APR_DECLARE(int) apr_skiplist_height(const apr_skiplist *sl)
{
return skiplist_height(sl);
}
APR_DECLARE(int) apr_skiplist_preheight(const apr_skiplist *sl)
{
return sl->preheight;
}
APR_DECLARE(void) apr_skiplist_set_preheight(apr_skiplist *sl, int to)
{
sl->preheight = (to > 0) ? to : 0;
}
static void skiplisti_destroy(void *vsl)
{
apr_skiplist_destroy(vsl, NULL);
}
APR_DECLARE(void) apr_skiplist_destroy(apr_skiplist *sl, apr_skiplist_freefunc myfree)
{
while (apr_skiplist_pop(sl->index, skiplisti_destroy) != NULL)
;
apr_skiplist_remove_all(sl, myfree);
if (!sl->pool) {
while (sl->nodes_q.pos)
free(sl->nodes_q.data[--sl->nodes_q.pos]);
free(sl->nodes_q.data);
free(sl->stack_q.data);
free(sl);
}
}
APR_DECLARE(apr_skiplist *) apr_skiplist_merge(apr_skiplist *sl1, apr_skiplist *sl2)
{
/* Check integrity! */
apr_skiplist temp;
struct apr_skiplistnode *b2;
if (sl1->bottomend == NULL || sl1->bottomend->prev == NULL) {
apr_skiplist_remove_all(sl1, NULL);
temp = *sl1;
*sl1 = *sl2;
*sl2 = temp;
/* swap them so that sl2 can be freed normally upon return. */
return sl1;
}
if(sl2->bottom == NULL || sl2->bottom->next == NULL) {
apr_skiplist_remove_all(sl2, NULL);
return sl1;
}
/* This is what makes it brute force... Just insert :/ */
b2 = apr_skiplist_getlist(sl2);
while (b2) {
apr_skiplist_insert(sl1, b2->data);
apr_skiplist_next(sl2, &b2);
}
apr_skiplist_remove_all(sl2, NULL);
return sl1;
}
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